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Literacy, Video Games, and Popular Culture

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Literacy, Video Games, and Popular Culture Empty Literacy, Video Games, and Popular Culture

Post  jlkdb Wed Feb 27, 2013 6:35 pm

1.
Literacy is not only about reading and writing; it includes the application in the life, for example the early learning of children and the communication between the mother and son. The mother use simple word combined with new words, in order to teach the kid. There is another example of literacy used in life, YU-GI-OH card game. Children need to memorize the specialist word on the card in order to done well in the game, in the meanwhile, they are learning the knowledge which is on the card.

2.
Movie
through Reading Books of specific areas
Music
communication with people

jlkdb
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