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Literacy, Video Games, and Popular Culture

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Literacy, Video Games, and Popular Culture Empty Literacy, Video Games, and Popular Culture

Post  Katrine Haarklau Wed Feb 27, 2013 10:23 am

1. How Gee uses literacy in this paper:

He uses literacy with using a complex and “specialist language”; ex: “with their concomitant thinking and interactional skills.” But he also uses literacy in that way that he is talking on a high level on a specific area; Literacy, Video Games, and Popular Culture in his case. I also feel that when you discus literacy and write a paper about literacy in such details, than he show us that he is pretty literate/ educated on this area. Maybe he is expert on children and how to development their literacy competence. The author is talking about how children can expand their language skills with a card play, Yu-Gi-Oh or Pokemon, which has advanced rules has a lot of “specialist language” on it. In his opinion children have to learn to read early and be exposed to complex language in early age- the earlier the better. Early presentation for Specialist, academic, technical language, will help them to tackle highschool and higher education better. Children can now create knowledge about specific areas/themes early in life thanks to computers and other digital devices.

2. What forms of communication I feel I am literate in:

- To write is the best form of communication for me, because than I can think through, look up and take time with building up good sentences.
- If I uses the an oral form of communication, than it is harder to use my “specialist-language”.
- I think my body language is a form of communication that I uses pretty affective too.

Katrine Haarklau
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Join date : 2013-01-30

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