Literacy, Video games, and Popular Culture
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Literacy, Video games, and Popular Culture
1. He uses literacy by giving examples. For example, on page 314. There is a subtitle which called "An Example”. In this point, he also use examples to explain examples. In his illustration, he use Crowley’s example to illustrate “ islands of expertise”. Also, he provides an example which is the communication between mother and children. In this communication, we can see many specialist language, which is a way of literacy.
2. both specialist language and of getting ready for later complex specialist language demands early on in life.
Movie.
Fiction.
Blog.
RPG games
2. both specialist language and of getting ready for later complex specialist language demands early on in life.
Movie.
Fiction.
Blog.
RPG games
yufan qiu- Goose
- Posts : 35
Join date : 2013-01-30
Age : 31
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